Constructor
new NormalMaterial(webglContext)
Parameters:
| Name | Type | Description |
|---|---|---|
webglContext |
WebGL2RenderingContext | WebGL2 rendering context used to compile shaders. |
- Source:
Classes
Methods
apply(matrix4)
Applies per-object uniforms.
Parameters:
| Name | Type | Description |
|---|---|---|
matrix4 |
Float32Array | Transformation matrix passed as `u_matrix`. |
- Source: